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Live home 3d tutorials
Live home 3d tutorials











live home 3d tutorials

2) The " +" button is used to create a new version or duplicate of the original material. 1) Material list showing original and duplicate material. Making a new material by copy/duplicating the default. What we need to do at this point is select the material from the list, select all faces of the mesh (" A") and then click the " Assign" button to apply the " chair" material to everything (shown below).

live home 3d tutorials

Looking at the now available options, on further inspection there should be a new set of buttons - " Assign", " Select" and " Deselect" - these are material assignment and management buttons that allow individual materials to be assigned to different faces or sections of an mesh. Select the object and if not already selected and press " Tab" to enter " Edit" mode if the " Material" panel isn't visible after doing this click the sphere icon in the Properties Header.

live home 3d tutorials

So, as the mesh already has a single material applied from the previous section of this tutorial we need to make sure that it's assigned to all surfaces of the mesh. This means that much of the application of materials (and making of can and) is done in " Edit" mode. When using multiple materials on the same mesh object, each individual material has to be physically assigned to the polygons and faces it's should affect. Where they differ is in how they are physically applied, so that's largely what this following section will cover. Much of the set-up and use of multiple materials on meshes and models is the same as with single materials in that each separate material is composed of the same core elements - " Material", " Texture" and " Image".













Live home 3d tutorials